Gunship for Cloud Imperium Games's Next Great Starship competition. The design brief asked for a gunship that could also carry 6-8 marines, and is capable of both atmospheric and space flight. I took the ship from sketchpad all the way to the in-engine presentation, with animations by Gaige Hallman sandwiched in the pipeline. Rendered in pre-PBR Cryengine FreeSDK, modeled in Maya. The guns mounted on the ship, carts, the Cutlass ship in the back, and containers in the scene are assets extracted from Star Citizen's hangar module, so credits go to CIG for that.
fancy video for the competition